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State Migration

The use_state and use_ref hooks have been replaced with the use_signal hook. The use_signal hook is a more flexible and powerful version of the use_ref hook with smarter scopes that only subscribe to a signal if that signal is read within the scope.

With use_state, if you had this code:

fn Parent(cx: Scope) -> Element {
	let state = use_state(cx, || 0);

	render! {
		Child {
			state: state.clone()
		}
	}
}

#[component]
fn Child(cx: Scope, state: UseState<i32>) -> Element {
	render! {
		"{state}"
	}
}

Parent would re-render every time the state changed even though only the child component was using the state. With the new use_signal hook, the parent would only re-render if the state was changed within the parent component:

fn Parent() -> Element {
    let state = use_signal(|| 0);

    rsx! { Child { state } }
}

#[component]
fn Child(state: Signal<i32>) -> Element {
    rsx! {"{state}"}
}

Only the child component will re-render when the state changes because only the child component is reading the state.

Context Based State

The use_shared_state_provider and use_shared_state hooks have been replaced with using the use_context_provider and use_context hooks with a Signal:

fn Parent() -> Element {
    // Create a new signal and provide it to the context API
    let state = use_context_provider(|| Signal::new(0));

    rsx! { Child {} }
}

fn Child() -> Element {
    // Get the state from the context API
    let state = use_context::<Signal<i32>>();

    rsx! {"{state}"}
}

Signals are smart enough to handle subscribing to the right scopes without a special shared state hook.

Opting Out of Subscriptions

Some state hooks including use_shared_state and use_ref hooks had a function called write_silent in 0.4. This function allowed you to update the state without triggering a re-render any subscribers. This function has been removed in 0.5.

Instead, you can use the peek function to read the current value of a signal without subscribing to it. This inverts the subscription model so that you can opt out of subscribing to a signal instead of opting all subscribers out of updates:

fn Parent() -> Element {
    let state = use_signal(|| 0);

    // Even though we are reading the state, we don't need to subscribe to it
    let read_without_subscribing = state.peek();
    println!("{}", state.peek());

    rsx! { Child { state } }
}

#[component]
fn Child(state: Signal<i32>) -> Element {
    rsx! {
        button { onclick: move |_| {
                state += 1;
            }, "count is {state}" }
    }
}

peek gives you more fine-grained control over when you want to subscribe to a signal. This can be useful for performance optimizations and for updating state without re-rendering components.

Global State

In 0.4, the fermi crate provided a separate global state API called atoms. In 0.5, the Signal type has been extended to provide a global state API. You can use the Signal::global function to create a global signal:

static COUNT: GlobalSignal<i32> = Signal::global(|| 0);

fn Parent() -> Element {
    rsx! {
        div { "{COUNT}" }
        button {
            onclick: move |_| {
                *COUNT.write() += 1;
            },
            "Increment"
        }
    }
}

You can read more about global signals in the Fermi migration guide.