Custom Hooks
Hooks are a great way to encapsulate business logic. If none of the existing hooks work for your problem, you can write your own.
When writing your hook, you can make a function that accepts cx: &ScopeState
as a parameter to accept a scope with any Props.
Composing Hooks
To avoid repetition, you can encapsulate business logic based on existing hooks to create a new hook.
For example, if many components need to access an AppSettings
struct, you can create a "shortcut" hook:
fn use_settings(cx: &ScopeState) -> &UseSharedState<AppSettings> { use_shared_state::<AppSettings>(cx).expect("App settings not provided") }
Or if you want to wrap a hook that persists reloads with the storage API, you can build on top of the use_ref hook to work with mutable state:
use gloo_storage::{LocalStorage, Storage}; use serde::{de::DeserializeOwned, Serialize}; /// A persistent storage hook that can be used to store data across application reloads. #[allow(clippy::needless_return)] pub fn use_persistent<T: Serialize + DeserializeOwned + Default + 'static>( cx: &ScopeState, // A unique key for the storage entry key: impl ToString, // A function that returns the initial value if the storage entry is empty init: impl FnOnce() -> T, ) -> &UsePersistent<T> { // Use the use_ref hook to create a mutable state for the storage entry let state = use_ref(cx, move || { // This closure will run when the hook is created let key = key.to_string(); let value = LocalStorage::get(key.as_str()).ok().unwrap_or_else(init); StorageEntry { key, value } }); // Wrap the state in a new struct with a custom API // Note: We use use_hook here so that this hook is easier to use in closures in the rsx. Any values with the same lifetime as the ScopeState can be used in the closure without cloning. cx.use_hook(|| UsePersistent { inner: state.clone(), }) } struct StorageEntry<T> { key: String, value: T, } /// Storage that persists across application reloads pub struct UsePersistent<T: 'static> { inner: UseRef<StorageEntry<T>>, } impl<T: Serialize + DeserializeOwned + Clone + 'static> UsePersistent<T> { /// Returns a reference to the value pub fn get(&self) -> T { self.inner.read().value.clone() } /// Sets the value pub fn set(&self, value: T) { let mut inner = self.inner.write(); // Write the new value to local storage LocalStorage::set(inner.key.as_str(), &value); inner.value = value; } }
Custom Hook Logic
You can use cx.use_hook
to build your own hooks. In fact, this is what all the standard hooks are built on!
use_hook
accepts a single closure for initializing the hook. It will be only run the first time the component is rendered. The return value of that closure will be used as the value of the hook – Dioxus will take it, and store it for as long as the component is alive. On every render (not just the first one!), you will get a reference to this value.
Note: You can implement
Drop
for your hook value – it will be dropped then the component is unmounted (no longer in the UI)
Inside the initialization closure, you will typically make calls to other cx
methods. For example:
- The
use_state
hook tracks state in the hook value, and usescx.schedule_update
to make Dioxus re-render the component whenever it changes.
Here is a simplified implementation of the use_state
hook:
use std::cell::RefCell; use std::rc::Rc; use std::sync::Arc; #[derive(Clone)] struct UseState<T> { value: Rc<RefCell<T>>, update: Arc<dyn Fn()>, } fn my_use_state<T: 'static>(cx: &ScopeState, init: impl FnOnce() -> T) -> &UseState<T> { cx.use_hook(|| { // The update function will trigger a re-render in the component cx is attached to let update = cx.schedule_update(); // Create the initial state let value = Rc::new(RefCell::new(init())); UseState { value, update } }) } impl<T: Clone> UseState<T> { fn get(&self) -> T { self.value.borrow().clone() } fn set(&self, value: T) { // Update the state *self.value.borrow_mut() = value; // Trigger a re-render on the component the state is from (self.update)(); } }
- The
use_context
hook callscx.consume_context
(which would be expensive to call on every render) to get some context from the scope
Here is an implementation of the use_context
and use_context_provider
hooks:
pub fn use_context<T: 'static + Clone>(cx: &ScopeState) -> Option<&T> { cx.use_hook(|| cx.consume_context::<T>()).as_ref() } pub fn use_context_provider<T: 'static + Clone>(cx: &ScopeState, f: impl FnOnce() -> T) -> &T { cx.use_hook(|| { let val = f(); // Provide the context state to the scope cx.provide_context(val.clone()); val }) }
Hook Anti-Patterns
When writing a custom hook, you should avoid the following anti-patterns:
- !Clone Hooks: To allow hooks to be used within async blocks, the hooks must be Clone. To make a hook clone, you can wrap data in Rc or Arc and avoid lifetimes in hooks.
This version of use_state may seem more efficient, but it is not cloneable:
use std::cell::RefCell; use std::rc::Rc; use std::sync::Arc; struct UseState<'a, T> { value: &'a RefCell<T>, update: Arc<dyn Fn()>, } fn my_use_state<T: 'static>(cx: &ScopeState, init: impl FnOnce() -> T) -> UseState<T> { // The update function will trigger a re-render in the component cx is attached to let update = cx.schedule_update(); // Create the initial state let value = cx.use_hook(|| RefCell::new(init())); UseState { value, update } } impl<T: Clone> UseState<'_, T> { fn get(&self) -> T { self.value.borrow().clone() } fn set(&self, value: T) { // Update the state *self.value.borrow_mut() = value; // Trigger a re-render on the component the state is from (self.update)(); } }
If we try to use this hook in an async block, we will get a compile error:
fn FutureComponent(cx: &ScopeState) -> Element { let my_state = my_use_state(cx, || 0); cx.spawn({ to_owned![my_state]; async move { my_state.set(1); } }); todo!() }
But with the original version, we can use it in an async block:
fn FutureComponent(cx: &ScopeState) -> Element { let my_state = use_state(cx, || 0); cx.spawn({ to_owned![my_state]; async move { my_state.set(1); } }); todo!() }