Roadmap
This feature set and roadmap can help you decide if what Dioxus can do today works for you.
If a feature that you need doesn't exist or you want to contribute to projects on the roadmap, feel free to get involved by joining the discord.
Generally, here's the status of each platform:
Web: Dioxus is a great choice for pure web-apps – especially for CRUD/complex apps. However, it does lack the ecosystem of React, so you might be missing a component library or some useful hook.
SSR: Dioxus is a great choice for pre-rendering, hydration, and rendering HTML on a web endpoint. Be warned – the VirtualDom is not (currently)
Send + Sync
.Desktop: You can build very competent single-window desktop apps right now. However, multi-window apps require support from Dioxus core and are not ready.
Mobile: Mobile support is very young. You'll be figuring things out as you go and there are not many support crates for peripherals.
LiveView: LiveView support is very young. You'll be figuring things out as you go. Thankfully, none of it is too hard and any work can be upstreamed into Dioxus.
Features
Feature | Status | Description |
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Conditional Rendering | x | if/then to hide/show component |
Map, Iterator | x | map/filter/reduce to produce rsx! |
Keyed Components | x | advanced diffing with keys |
Web | x | renderer for web browser |
Desktop (webview) | x | renderer for desktop |
Shared State (Context) | x | share state through the tree |
Hooks | x | memory cells in components |
SSR | x | render directly to string |
Component Children | x | cx.children() as a list of nodes |
Headless components | x | components that don't return real elements |
Fragments | x | multiple elements without a real root |
Manual Props | x | Manually pass in props with spread syntax |
Controlled Inputs | x | stateful wrappers around inputs |
CSS/Inline Styles | x | syntax for inline styles/attribute groups |
Custom elements | x | Define new element primitives |
Suspense | x | schedule future render from future/promise |
Integrated error handling | x | Gracefully handle errors with ? syntax |
NodeRef | x | gain direct access to nodes |
Re-hydration | x | Pre-render to HTML to speed up first contentful paint |
Jank-Free Rendering | x | Large diffs are segmented across frames for silky-smooth transitions |
Effects | x | Run effects after a component has been committed to render |
Portals | * | Render nodes outside of the traditional tree structure |
Cooperative Scheduling | * | Prioritize important events over non-important events |
Server Components | * | Hybrid components for SPA and Server |
Bundle Splitting | i | Efficiently and asynchronously load the app |
Lazy Components | i | Dynamically load the new components as the page is loaded |
1st class global state | x | redux/recoil/mobx on top of context |
Runs natively | x | runs as a portable binary w/o a runtime (Node) |
Subtree Memoization | x | skip diffing static element subtrees |
High-efficiency templates | x | rsx! calls are translated to templates on the DOM's side |
Compile-time correct | x | Throw errors on invalid template layouts |
Heuristic Engine | x | track component memory usage to minimize future allocations |
Fine-grained reactivity | i | Skip diffing for fine-grain updates |
- x = implemented and working
- * = actively being worked on
- i = not yet implemented or being worked on
Roadmap
These Features are planned for the future of Dioxus:
Core
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SSR
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Desktop
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Mobile
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Bundling (CLI)
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Essential hooks
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Work in Progress
Build Tool
We are currently working on our own build tool called Dioxus CLI which will support:
- an interactive TUI
- on-the-fly reconfiguration
- hot CSS reloading
- two-way data binding between browser and source code
- an interpreter for
rsx!
- ability to publish to github/netlify/vercel
- bundling for iOS/Desktop/etc
Server Component Support
While not currently fully implemented, the expectation is that LiveView apps can be a hybrid between Wasm and server-rendered where only portions of a page are "live" and the rest of the page is either server-rendered, statically generated, or handled by the host SPA.
Native rendering
We are currently working on a native renderer for Dioxus using WGPU called Blitz. This will allow you to build apps that are rendered natively for iOS, Android, and Desktop.